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| 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 | 12x 12x 14x 1x 13x 12x 20x 20x 8x 14x 20x 8x 14x 20x 12x 20x 20x 12x 12x 34x 13x 12x 11x 4x 8x 12x 1x 8x 16x 12x 18x | import { ScriptEvent } from "shared/lib/entities/entitiesTypes";
import { CompressedProjectResources } from "shared/lib/resources/types";
import {
mapScenesScript,
mapActorsScript,
mapTriggersScript,
mapCustomScriptsScript,
walkActorScripts,
walkTriggerScripts,
} from "shared/lib/scripts/walk";
export type ScriptEventMigrationFn = (scriptEvent: ScriptEvent) => ScriptEvent;
export type ProjectResourcesMigrationFn = (
resources: CompressedProjectResources,
) => CompressedProjectResources;
export type ProjectResourcesMigration = {
from: { version: string; release: string };
to: { version: string; release: string };
migrationFn: ProjectResourcesMigrationFn;
};
export const applyProjectResourcesMigration = (
resources: CompressedProjectResources,
migration: ProjectResourcesMigration,
): CompressedProjectResources => {
if (
!isProjectVersion(migration.from.version, migration.from.release, resources)
) {
return resources;
}
return {
...migration.migrationFn(resources),
metadata: {
...resources.metadata,
_version: migration.to.version,
_release: migration.to.release,
},
};
};
const buildPrefabEventsLookup = (
resources: CompressedProjectResources,
): Record<string, ScriptEvent> => {
const prefabEventsLookup: Record<string, ScriptEvent> = {};
resources.actorPrefabs.forEach((actorPrefab) => {
walkActorScripts(actorPrefab, undefined, (e) => {
prefabEventsLookup[e.id] = e;
});
});
resources.triggerPrefabs.forEach((triggerPrefab) => {
walkTriggerScripts(triggerPrefab, undefined, (e) => {
prefabEventsLookup[e.id] = e;
});
});
return prefabEventsLookup;
};
export const migrateEvents = (
resources: CompressedProjectResources,
migrateFn: ScriptEventMigrationFn,
): CompressedProjectResources => {
const prefabEventsLookup = buildPrefabEventsLookup(resources);
return {
...resources,
scenes: mapScenesScript(
resources.scenes,
{ includePrefabOverrides: true, prefabEventsLookup },
migrateFn,
),
actorPrefabs: mapActorsScript(resources.actorPrefabs, migrateFn),
triggerPrefabs: mapTriggersScript(resources.triggerPrefabs, migrateFn),
scripts: mapCustomScriptsScript(resources.scripts, migrateFn),
};
};
export const createScriptEventsMigrator =
(migrateFn: ScriptEventMigrationFn) =>
(resources: CompressedProjectResources): CompressedProjectResources =>
migrateEvents(resources, migrateFn);
export const pipeMigrationFns = (
migrationFns: ProjectResourcesMigrationFn[],
): ProjectResourcesMigrationFn => {
return (resources: CompressedProjectResources): CompressedProjectResources =>
migrationFns.reduce(
(currentResources, migrationFn) => migrationFn(currentResources),
resources,
);
};
export const pipeScriptEventMigrationFns = (
scriptEventMigrationFns: ScriptEventMigrationFn[],
): ScriptEventMigrationFn => {
return (scriptEvent: ScriptEvent): ScriptEvent =>
scriptEventMigrationFns.reduce(
(currentScriptEvent, migrationFn) => migrationFn(currentScriptEvent),
scriptEvent,
);
};
export const isProjectVersion = (
version: string,
release: string,
resources: CompressedProjectResources,
): boolean => {
return (
resources.metadata._version === version &&
resources.metadata._release === release
);
};
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